Problematic video game use as an emotional coping strategy: Evidence from a sample of MMORPG gamers MD Blasi, A Giardina, C Giordano, GL Coco, C Tosto, J Billieux, ... Journal of behavioral addictions 8 (1), 25-34, 2019 | 312 | 2019 |
Educational robotics in primary school: Measuring the development of computational thinking skills with the bebras tasks G Chiazzese, M Arrigo, A Chifari, V Lonati, C Tosto Informatics 6 (4), 43, 2019 | 107 | 2019 |
Exploring the effect of an augmented reality literacy programme for reading and spelling difficulties for children diagnosed with ADHD C Tosto, T Hasegawa, E Mangina, A Chifari, R Treacy, G Merlo, ... Virtual Reality 25, 879-894, 2021 | 56 | 2021 |
Transition to adulthood and recession: a qualitative study M Di Blasi, C Tosto, A Marfia, P Cavani, C Giordano Journal of Youth Studies 19 (8), 1043-1060, 2016 | 42 | 2016 |
Relationship between device acceptance and patient-reported outcomes in Left Ventricular Assist Device (LVAD) recipients C Tosto, L Adamo, H Craddock, M Di Blasi, R Girgenti, F Clemenza, ... Scientific reports 9 (1), 10778, 2019 | 27 | 2019 |
Exploring the effect of a robotics laboratory on computational thinking skills in primary school children using the bebras tasks G Chiazzese, M Arrigo, A Chifari, V Lonati, C Tosto Proceedings of the Sixth International Conference on Technological …, 2018 | 26 | 2018 |
Magic mirror on the wall: Selfie-related behavior as mediator of the relationship between narcissism and problematic smartphone use C Giordano, L Salerno, L Pavia, P Cavani, GL Coco, C Tosto, M Di Blasi Clinical Neuropsychiatry 16 (5-6), 197, 2019 | 23 | 2019 |
Immigrants psychopathology: Emerging phenomena and adaptation of mental health care setting by native language I Giammusso, F Casadei, N Catania, E Foddai, MC Monti, G Savoja, ... Clinical practice and epidemiology in mental health: CP & EMH 14, 312, 2018 | 23 | 2018 |
Integrating xapi in ar applications for positive behaviour intervention and support M Farella, M Arrigo, G Chiazzese, C Tosto, L Seta, D Taibi 2021 International Conference on Advanced Learning Technologies (ICALT), 406-408, 2021 | 17 | 2021 |
The AHA project: An evidence-based augmented reality intervention for the improvement of reading and spelling skills in children with ADHD G Chiazzese, E Mangina, A Chifari, G Merlo, R Treacy, C Tosto International Conference on Games and Learning Alliance, 436-439, 2018 | 13 | 2018 |
Perceived stress and affective experience in Italian teachers during the COVID-19 pandemic: correlation with coping and emotion regulation strategies L Messineo, C Tosto European Journal of Psychology of Education 38 (3), 1271-1293, 2023 | 12 | 2023 |
A systematic review of behavioral interventions for elementary school children with social, emotional and behavioral difficulties: Contributions from single-case research studies M Sanches-Ferreira, S Alves, M Silveira-Maia, M Santos, C Tosto, ... European Journal of Educational Research 10 (1), 241-259, 2021 | 12 | 2021 |
Mediating effects of global negative effect expectancies on the association between problematic cannabis use and social anxiety M Di Blasi, P Cavani, L Pavia, C Tosto, S La Grutta, R Lo Baido, ... Frontiers in Psychiatry 8, 249, 2017 | 12 | 2017 |
Promoting awareness about psychological consequences of living in a community oppressed by the Mafia: A group-analytic intervention C Giordano, G Cannizzaro, C Tosto, L Pavia, M Di Blasi Frontiers in Psychology 8, 1631, 2017 | 12 | 2017 |
The potential of AR solutions for behavioral learning: a scoping review C Tosto, F Matin, L Seta, G Chiazzese, A Chifari, M Arrigo, D Taibi, ... Computers 11 (6), 87, 2022 | 10 | 2022 |
Self‐image and psychological distress in treatment‐seeking adolescents M Di Blasi, P Muccioli, M Alagna, D Torres, I Duca, C Tosto Child and Adolescent Mental Health 23 (3), 258-265, 2018 | 7 | 2018 |
Problematic video game use as an emotional coping strategy: evidence from a sample of MMORPG gamers. J Behav Addict. 2019; 8 (1): 25–34 MD Blasi, A Giardina, C Giordano, GL Coco, C Tosto, J Billieux | 5 | 2019 |
Collaborative Augmented Reality Tools for Behavioral Lessons A Domínguez, Á Cabrero, B Simões, G Chiazzese, M Farella, M Arrigo, ... International Conference on Interactive Collaborative Learning, 102-109, 2022 | 3 | 2022 |
Teaching behavioural routines using augmented reality in the arete project G Chiazzese, SL Goei, J Pronk, C Tosto, L Seta, M Arrigo, D Taibi, ... International Science Fiction Prototyping conference, SCIFI-IT, 60-64, 2021 | 3 | 2021 |
Al di là del sintomo. Il gruppo psicodinamico nelle dipendenze M Di Balsi, L Pavia, C Tosto, P Cavani Narrare i gruppi 7 (1), pagine 25-34, 2012 | 3 | 2012 |