Gaussianeditor: Swift and controllable 3d editing with gaussian splatting Y Chen, Z Chen, C Zhang, F Wang, X Yang, Y Wang, Z Cai, L Yang, H Liu, ... IEEE Conf. Computer Vision and Pattern Recognition (CVPR), 2023 | 83 | 2023 |
Stylerf: Zero-shot 3d style transfer of neural radiance fields K Liu, F Zhan, Y Chen, J Zhang, Y Yu, A El Saddik, S Lu, EP Xing Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023 | 59 | 2023 |
It3d: Improved text-to-3d generation with explicit view synthesis Y Chen, C Zhang, X Yang, Z Cai, G Yu, L Yang, G Lin AAAI Conference on Artificial Intelligence (AAAI), 2023 | 42 | 2023 |
Styleavatar3d: Leveraging image-text diffusion models for high-fidelity 3d avatar generation C Zhang, Y Chen, Y Fu, Z Zhou, G Yu, B Wang, B Fu, T Chen, G Lin, ... arXiv preprint arXiv:2305.19012, 2023 | 19 | 2023 |
Learn to optimize denoising scores for 3d generation: A unified and improved diffusion prior on nerf and 3d gaussian splatting X Yang, Y Chen, C Chen, C Zhang, Y Xu, X Yang, F Liu, G Lin arXiv preprint arXiv:2312.04820, 2023 | 15 | 2023 |
Moda: Modeling deformable 3d objects from casual videos C Song, T Chen, Y Chen, J Wei, CS Foo, F Liu, G Lin arXiv preprint arXiv:2304.08279, 2023 | 6 | 2023 |
MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers Y Chen, T He, D Huang, W Ye, S Chen, J Tang, X Chen, Z Cai, L Yang, ... arXiv preprint arXiv:2406.10163, 2024 | 3 | 2024 |
MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization Y Chen, Y Wang, Y Luo, Z Wang, Z Chen, J Zhu, C Zhang, G Lin arXiv preprint arXiv:2408.02555, 2024 | | 2024 |