Review of virtual labs as the emerging technologies for teaching STEM subjects T Lynch, I Ghergulescu INTED2017 proceedings, 6082-6091, 2017 | 110 | 2017 |
A novel sensor-based methodology for learner's motivation analysis in game-based learning I Ghergulescu, CH Muntean Interacting with Computers 26 (4), 305-320, 2014 | 75 | 2014 |
VQAMap: A novel mechanism for mapping objective video quality metrics to subjective MOS scale AN Moldovan, I Ghergulescu, CH Muntean IEEE Transactions on Broadcasting 62 (3), 610-627, 2016 | 69 | 2016 |
Measurement and analysis of learner’s motivation in game-based e-learning I Ghergulescu, CH Muntean Assessment in game-based learning: Foundations, innovations, and …, 2012 | 67 | 2012 |
OULAD MOOC Dropout and Result Prediction using Ensemble, Deep Learning and Regression Techniques. NI Jha, I Ghergulescu, AN Moldovan CSEDU (2), 154-164, 2019 | 65 | 2019 |
User-centered EEG-based multimedia quality assessment AN Moldovan, I Ghergulescu, S Weibelzahl, CH Muntean 2013 IEEE international symposium on broadband multimedia systems and …, 2013 | 64 | 2013 |
STEM education with atomic structure virtual lab for learners with special education needs I Ghergulescu, T Lynch, M Bratu, A Moldovan, CH Muntean, GM Muntean EDULEARN18 Proceedings, 8747-8752, 2018 | 54 | 2018 |
Water cycle in nature: Small-scale STEM education pilot D Bogusevschi, I Tal, M Bratu, B Gornea, D Caraman, I Ghergulescu, ... EdMedia+ Innovate Learning, 1496-1505, 2018 | 47 | 2018 |
NEWTON virtual labs: introduction and teacher perspective T Lynch, I Ghergulescu 2017 IEEE 17th International Conference on Advanced Learning Technologies …, 2017 | 43 | 2017 |
ToTCompute: A novel EEG-based TimeOnTask threshold computation mechanism for engagement modelling and monitoring I Ghergulescu, CH Muntean International Journal of Artificial Intelligence in Education 26, 821-854, 2016 | 43 | 2016 |
Steganography in YUV color space D Stanescu, M Stratulat, V Groza, J Ghergulescu, D Borca 2007 International Workshop on Robotic and Sensors Environments, 1-4, 2007 | 43 | 2007 |
Assessment of motivation in games based e-learning I Ghergulescu, CH Muntean IADIS International Conference Cognition and Exploratory Learning in Digital …, 2010 | 36* | 2010 |
A novel methodology for mapping objective video quality metrics to the subjective MOS scale AN Moldovan, I Ghergulescu, CH Muntean 2014 IEEE International Symposium on Broadband Multimedia Systems and …, 2014 | 35 | 2014 |
Motivation monitoring and assessment extension for input-process-outcome game model I Ghergulescu, CH Muntean International Journal of Game-Based Learning (IJGBL) 4 (2), 15-35, 2014 | 31 | 2014 |
Pedagogical based learner model characteristics N El Mawas, I Ghergulescu, AN Moldovan, CH Muntean Ireland International Conference on Education, 2018 | 30 | 2018 |
Primary school STEM education: using 3D computer-based virtual reality and experimental laboratory simulation in a physics case study D Bogusevschi, M Bratu, I Ghergulescu, CH Muntean, GM Muntean Ireland International Conference on Education, IPeTEL workshop, Dublin, 2018 | 27 | 2018 |
Large scale evaluation of learning flow T Lynch, I Ghergulescu 2017 IEEE 17th International Conference on Advanced Learning Technologies …, 2017 | 24 | 2017 |
Learning assessment for different categories of educational multimedia clips in a mobile learning environment AN Moldovan, I Ghergulescu, C Muntean Society for information technology & teacher education international …, 2014 | 23 | 2014 |
Steganography on embedded devices D Stanescu, V Stangaciu, I Ghergulescu, M Stratulat 2009 5th International Symposium on Applied Computational Intelligence and …, 2009 | 23 | 2009 |
Multi-dimensional approach for the pedagogical assessment in STEM technology enhanced learning L Montandon, J Playfoot, I Ghergulescu, M Bratu, D Bogusevschi, ... EdMedia+ Innovate Learning, 378-383, 2018 | 22 | 2018 |