A new physics engine with automatic process distribution between cpu-gpu M Joselli, E Clua, A Montenegro, A Conci, P Pagliosa Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, 149-156, 2008 | 52 | 2008 |
Automatic dynamic task distribution between cpu and gpu for real-time systems M Joselli, M Zamith, E Clua, A Montenegro, A Conci, R Leal-Toledo, ... 2008 11th IEEE International Conference on Computational Science and …, 2008 | 51 | 2008 |
A neighborhood grid data structure for massive 3d crowd simulation on gpu M Joselli, EB Passos, M Zamith, E Clua, A Montenegro, B Feijó 2009 VIII Brazilian Symposium on Games and Digital Entertainment, 121-131, 2009 | 46 | 2009 |
Supermassive crowd simulation on GPU based on emergent behavior EB Passos, M Joselli, M Zamith, J Rocha, E Clua, A Montenegro, A Conci, ... Proceedings of the Seventh Brazilian Symposium on Computer Games and Digital …, 2008 | 39 | 2008 |
A hybrid GPU rasterized and ray traced rendering pipeline for real time rendering of per pixel effects TL Sabino, P Andrade, EWG Clua, A Montenegro, P Pagliosa International Conference on Entertainment Computing, 292-305, 2012 | 35 | 2012 |
An adaptative game loop architecture with automatic distribution of tasks between CPU and GPU M Joselli, M Zamith, E Clua, A Montenegro, R Leal-Toledo, A Conci, ... Computers in Entertainment (CIE) 7 (4), 50, 2009 | 32 | 2009 |
A game loop architecture for the GPU used as a math coprocessor in real-time applications MPM Zamith, EWG Clua, A Conci, A Montenegro, RCP Leal-Toledo, ... Computers in Entertainment (CIE) 6 (3), 42, 2008 | 31 | 2008 |
A bidimensional data structure and spatial optimization for supermassive crowd simulation on GPU EB Passos, M Joselli, M Zamith, EWG Clua, A Montenegro, A Conci, ... Computers in Entertainment (CIE) 7 (4), 60, 2009 | 28 | 2009 |
An architeture with automatic load balancing for real-time simulation and visualization systems M Joselli, M Zamith, E Clua, R Leal-Toledo, A Montenegro, L Valente, ... JCIS-Journal of Computational Interdisciplinary Sciences 1 (3), 207-224, 2010 | 27 | 2010 |
Smart composition of game objects using dependency injection EB Passos, JWS Sousa, EWG Clua, A Montenegro, L Murta Computers in Entertainment (CIE) 7 (4), 53, 2009 | 26 | 2009 |
Sensor data fusion for full arm tracking using Myo Armband and leap motion ECP Silva, EWG Clua, AA Montenegro 2015 14th Brazilian Symposium on Computer Games and Digital Entertainment …, 2015 | 22 | 2015 |
Dynamic game difficulty balancing in real time using evolutionary fuzzy cognitive maps LJF Pérez, LAR Calla, L Valente, AA Montenegro, EWG Clua 2015 14th Brazilian Symposium on Computer Games and Digital Entertainment …, 2015 | 22 | 2015 |
Neighborhood grid: A novel data structure for fluids animation with GPU computing M Joselli, JRS Junior, EW Clua, A Montenegro, M Lage, P Pagliosa Journal of Parallel and Distributed Computing 75, 20-28, 2015 | 22 | 2015 |
Gpu octrees and optimized search D Madeira, A Montenegro, E Clua, T Lewiner Proceedings of VIII Brazilian Symposium on Games and Digital Entertainment …, 2009 | 20 | 2009 |
Performance evaluation of optimized implementations of finite difference method for wave propagation problems on GPU architecture D Brandao, M Zamith, E Clua, A Montenegro, A Bulcão, D Madeira, ... Computer Architecture and High Performance Computing Workshops (SBAC-PADW …, 2010 | 19 | 2010 |
A distributed architecture for mobile digital games based on cloud computing M Zamith, M Joselli, EWG Clua, A Montenegro, RCP Leal-Toledo, ... 2011 Brazilian Symposium on Games and Digital Entertainment, 79-88, 2011 | 18 | 2011 |
Curve and surface fitting by implicit polynomials: Optimum degree finding and heuristic refinement R Interian, JM Otero, CC Ribeiro, AA Montenegro Computers & Graphics 67, 14-23, 2017 | 17 | 2017 |
The gpu used as a math co-processor in real time applications M Zamith, E Clua, P Pagliosa, A Conci, A Montenegro, L Valente Proceedings of the VI Brazilian Symposium on Computer Games and Digital …, 2007 | 17 | 2007 |
Space carving with a hand-held camera AA Montenegro, PCP Carvalho, L Velho Proceedings. 17th Brazilian Symposium on Computer Graphics and Image …, 2004 | 17 | 2004 |
Enveloping CAD models for visualization and interaction in XR applications J Hurtado, A Montenegro, M Gattass, F Carvalho, A Raposo Engineering with Computers, 1-19, 2020 | 16 | 2020 |