An architecture for game interaction using mobile M Joselli, JR Da Silva, M Zamith, E Clua, M Pelegrino, E Mendonça, ... 2012 IEEE International Games Innovation Conference, 1-5, 2012 | 33 | 2012 |
A mobile game controller adapted to the gameplay and user’s behavior using machine learning L Torok, M Pelegrino, DG Trevisan, E Clua, A Montenegro Entertainment Computing-ICEC 2015: 14th International Conference, ICEC 2015 …, 2015 | 15 | 2015 |
Creating and designing customized and dynamic game interfaces using smartphones and touchscreen M Pelegrino, L Torok, D Trevisan, E Clua 2014 Brazilian Symposium on Computer Games and Digital Entertainment, 133-139, 2014 | 15 | 2014 |
Evaluating and customizing user interaction in an adaptive game controller L Torok, M Pelegrino, J Lessa, DG Trevisan, CN Vasconcelos, E Clua, ... Design, User Experience, and Usability: Interactive Experience Design: 4th …, 2015 | 11 | 2015 |
AdaptControl: An adaptive mobile touch control for games L Torok, M Pelegrino, J Lessa, D Trevisan, E Clua SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 1-1, 2014 | 9 | 2014 |
Techniques for designing GPGPU games M Joselli, JR da Silva, M Zamith, E Clua, M Pelegrino, E Mendonca, ... 2012 IEEE International Games Innovation Conference, 1-5, 2012 | 9 | 2012 |
AdaptControl: An adaptive mobile touch control for games M Zamith, M Joselli, J Siva Junior, M Pelegrino, E Mendonça, E Clua SBGames 137, 145, 2013 | 6 | 2013 |
Smart controller: Introducing a dynamic interface adapted to the gameplay L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua Entertainment Computing 27, 32-46, 2018 | 5 | 2018 |
An architecture for new ways of game user interaction using mobile devices JR da Silva Junior, M Joselli, E Clua, M Pelegrino, E Mendonça SBGames, SBC, 2011 | 4 | 2011 |
Designing game controllers in a mobile device L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua Design, User Experience, and Usability: Designing Pleasurable Experiences …, 2017 | 3 | 2017 |
Entertainment Computing L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua | | |
A virtual dynamic control for games adapted to the gameplay and the user M Pelegrino, DG Trevisan, A Montenegro | | |