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Mateus Pelegrino
Mateus Pelegrino
Other namesMateus Pelegrino Peixoto
Mestre em Computação, Universidade Federal Fluminense
Verified email at id.uff.br
Title
Cited by
Cited by
Year
An architecture for game interaction using mobile
M Joselli, JR Da Silva, M Zamith, E Clua, M Pelegrino, E Mendonça, ...
2012 IEEE International Games Innovation Conference, 1-5, 2012
332012
A mobile game controller adapted to the gameplay and user’s behavior using machine learning
L Torok, M Pelegrino, DG Trevisan, E Clua, A Montenegro
Entertainment Computing-ICEC 2015: 14th International Conference, ICEC 2015 …, 2015
152015
Creating and designing customized and dynamic game interfaces using smartphones and touchscreen
M Pelegrino, L Torok, D Trevisan, E Clua
2014 Brazilian Symposium on Computer Games and Digital Entertainment, 133-139, 2014
152014
Evaluating and customizing user interaction in an adaptive game controller
L Torok, M Pelegrino, J Lessa, DG Trevisan, CN Vasconcelos, E Clua, ...
Design, User Experience, and Usability: Interactive Experience Design: 4th …, 2015
112015
AdaptControl: An adaptive mobile touch control for games
L Torok, M Pelegrino, J Lessa, D Trevisan, E Clua
SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 1-1, 2014
92014
Techniques for designing GPGPU games
M Joselli, JR da Silva, M Zamith, E Clua, M Pelegrino, E Mendonca, ...
2012 IEEE International Games Innovation Conference, 1-5, 2012
92012
AdaptControl: An adaptive mobile touch control for games
M Zamith, M Joselli, J Siva Junior, M Pelegrino, E Mendonça, E Clua
SBGames 137, 145, 2013
62013
Smart controller: Introducing a dynamic interface adapted to the gameplay
L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua
Entertainment Computing 27, 32-46, 2018
52018
An architecture for new ways of game user interaction using mobile devices
JR da Silva Junior, M Joselli, E Clua, M Pelegrino, E Mendonça
SBGames, SBC, 2011
42011
Designing game controllers in a mobile device
L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua
Design, User Experience, and Usability: Designing Pleasurable Experiences …, 2017
32017
Entertainment Computing
L Torok, M Pelegrino, D Trevisan, A Montenegro, E Clua
A virtual dynamic control for games adapted to the gameplay and the user
M Pelegrino, DG Trevisan, A Montenegro
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Articles 1–12