Transformational play as a curricular scaffold: Using videogames to support science education SA Barab, B Scott, S Siyahhan, R Goldstone, A Ingram-Goble, SJ Zuiker, ... Journal of Science Education and Technology 18, 305-320, 2009 | 362 | 2009 |
Situationally embodied curriculum: Relating formalisms and contexts S Barab, S Zuiker, S Warren, D Hickey, A Ingram‐Goble, EJ Kwon, ... Science Education 91 (5), 750-782, 2007 | 339 | 2007 |
A MUVE towards PBL writing: Effects of a digital learning environment designed to improve elementary student writing SJ Warren, MJ Dondlinger, SA Barab Journal of Research on Technology in Education 41 (1), 113-140, 2008 | 188 | 2008 |
Care, communication, support: Core for designing meaningful online collaborative learning H Robinson, W Kilgore, S Warren Online Learning Journal 21 (4), 2017 | 129 | 2017 |
The emergence of dialectical theory: Philosophy and political inquiry S Warren University of Chicago Press, 2008 | 102 | 2008 |
Children’s sense of self: Learning and meaning in the digital age T Dodge, S Barab, B Stuckey, S Warren, C Heiselt, R Stein Journal of Interactive Learning Research 19 (2), 225-249, 2008 | 87 | 2008 |
Opening The Door: An evaluation of the efficacy of a problem-based learning game SJ Warren, MJ Dondlinger, J McLeod, C Bigenho Computers & Education 58 (1), 397-412, 2012 | 77 | 2012 |
Conceptual play spaces SA Barab, A Ingram-Goble, S Warren Handbook of research on effective electronic gaming in education, 989-1009, 2009 | 75 | 2009 |
Learning and teaching as communicative actions: A mixed-methods Twitter study JS Wakefield, SJ Warren, M Alsobrook Knowledge Management & E-Learning 3 (4), 563, 2011 | 74 | 2011 |
Essential tensions in interdisciplinary scholarship: navigating challenges in affect, epistemologies, and structure in environment–society research centers VK Turner, K Benessaiah, S Warren, D Iwaniec Higher Education 70, 649-665, 2015 | 57 | 2015 |
A look inside a MUVE design process: Blending instructional design and game principles to target writing skills SJ Warren, RA Stein, MJ Dondlinger, SA Barab Journal of Educational Computing Research 40 (3), 295-321, 2009 | 54 | 2009 |
Educational game as supplemental learning tool: Benefits, challenges, and tensions arising from use in an elementary school classroom S Warren, MJ Dondlinger, R Stein, S Barab Journal of Interactive Learning Research 20 (4), 487-505, 2009 | 50 | 2009 |
Learning and teaching as communicative actions: Transmedia storytelling SJ Warren, JS Wakefield, LA Mills Increasing student engagement and retention using multimedia technologies …, 2013 | 46 | 2013 |
Learning and teaching as communicative actions: Social media as educational tool SJ Warren, JS Wakefield Using social media effectively in the classroom, 98-113, 2012 | 36 | 2012 |
The impact of technology and theory on instructional design since 2000 SJ Warren, J Lee, A Najmi Handbook of research on educational communications and technology, 89-99, 2014 | 35 | 2014 |
Increasing student discourse to support rapport building in web and blended courses using a 3D online learning environment J Jones, S Warren, M Robertson Journal of Interactive Learning Research 20 (3), 269-294, 2009 | 34 | 2009 |
Traits, skills, & competencies aligned with workplace demands: What today's instructional designers need to master J Wakefield, S Warren, L Mills Society for information technology & teacher education international …, 2012 | 33 | 2012 |
Coming to terms with communities of practice S Barab, SJ Warren, R del Valle, F Fang Handbook of human performance technology, 640-664, 2006 | 33 | 2006 |
NCLB technology and a rural school: A case study TA Cullen, TA Brush, TJ Frey, RS Hinshaw, SJ Warren The rural educator 28 (1), 10-17, 2006 | 33 | 2006 |
Designing games for learning SJ Warren, MJ Dondlinger Handbook of research on effective electronic gaming in education, 1183-1203, 2009 | 27 | 2009 |